MilesGame is a flight route and range explorer — letting you visualize how far any airport reaches on an interactive 3D globe or a traditional flat map.
The 3D globe is rendered with Mapbox GL JS, which gives you the spatial context that flat projections always distort. When you want to compare routes or dig into detail, the flat map view switches to Leaflet — faster to load, better for side-by-side range analysis. React ties the UI together, and Node.js handles the backend logic and data layer.
MilesGame also ships with a light blog, which connects the technical experience to the reasoning behind it — route strategy, points optimization, things I have figured out along the way. The goal was always to own the product end-to-end: choosing the stack, scoping the features, shipping it, and telling the story.